Clone
Devlog
- June 02, 2019 by Jayne Gale##puzzle, ##free, ##earlyaccess, ##prototype, ##newgame, ##new, ##playtest, ##feedback, ##unity3d, ##madewithUnity, ##linux, ##windows, ##mac, ##indieLast year we made Clone, as a demonstration project. This year, we grabbed the chance to make another, more complex puzzle for you! We also wanted a different look and feel, so you can be dazzled by e... Continue reading
- May 23, 2019 by Jayne Gale#puzzlegame, #gamedesign, #ai, #npcs, #navmeshagent, #unity3d, #menus, #UI, #puzzles, #disobedientplayersProgress! Menus! Hampsters! Cube delivery service! Oops reads like an intro to the Restaurant at the End of the Universe. No! No, its a nice game! Hampsters are NOT on the Menu. Last week our intrepi... Continue reading
- May 18, 2019 by Thedudxo#Particles, #Art assets, #Textures, #bloom, #beam, #laserLazers, Beams, and Cubes This week I've Finally got the doors opening. The cubes all have unique textures. I've fluked some particle effects that actually turned out alright :D Yes cube, No cube. C... Continue reading
- April 28, 2019 by Jayne Gale##gamedesign, ##greyboxing, ##prototyping, ##proofofconcept, ##puzzlegame, ##humor, ##humour, ##mightygirl, ##navmeshCopy Clone - from another angle... So Isaac's announced the big news! We started our next 4 week gamejam, so I bid Goodest Boi a fond farewell ( and its devlog ). and start a new game. Well, not com... Continue reading