Retrofuturism
Clone » Devlog
RetrofuturismYou need a way to know how many cubes gotta be in the button for specific doors to open - otherwise it'd just be a case of randomly pulling cubes in and out. This screen is also attached to the button, and displays the cubes currently above it.Retrofuturistic ScreenWoody, Our tutor, Suggested this term. It's great. We're stealing it.It describes exactly what I was gong for. While modelling, I pulled up an image of an 'old tv' from google. Curved corners, Bulging screen, Wood trim. Yet it's as thin as a modern flatscreen and will display whatever colour I tell it to. |
Cheese Segment
| The effect was created by 'Filming' some horizontal lines falling infront of a camera. the resulting image is applied as a texture to the screen. That's convex, which helps add to the 'old tv' feel. To make it even more cheesy, the horizontal lines are just the button texture, reused again. you can notice the stripes on the road when it scrolls past. each 'section' falls at a slightly different speed, making the effect feel more random. |
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Trombagun your way to solutions
Status | In development |
Authors | Thedudxo, N_saen, Jayne Gale |
Genre | Puzzle |
Tags | 3D, First-Person, Short, Singleplayer, Unity |
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