0.2.3 Changelog
0.2.3 - Pretty much just fixing last versions "known issues".
New Features:
- Main Menu for main menuing. features this list of features.
- Analytics, so i knows what chu up2 dog
- Ability to Opt-Out of analytics, tinfoil hat not included
Fixes:
- the game doesn't 'really' play anymore when the win screen pops up. *warranty void if this is just a series of cheap hacks*
- sound should now work on HTML. I promise there's no "RIP headphones" section.
- activating the "assassins creed" checkpoint when you didn't safely land in a conveniently placed cart of hay shouldn't happen now.
Changes:
- Made colliders more fair and accurate (again). You can now speedrun the "flappy bird" checkpoint to 10s, I think less is still possible.
- Removed Herobrine
ANALYTICS:
The following is reported at the end of your play session:
wave Deaths
deaths at that hole which counts up your deaths
alligator Deaths
water Deaths
suicide Deaths
time In Session
your personal best distance through the level as a percentage
personal best time for each split checkpoint
your time at each split checkpoint is reported when you reach one for the first time.
Files
Get Frog Jam
Frog Jam
The dumbest thing you'll play today
Status | In development |
Author | Thedudxo |
Genre | Platformer |
Tags | 2D, dumb, Flappy Bird, Frogs, frustration, Hand-drawn, Singleplayer, Split Screen, stupid, Unity |
More posts
- 0.3.3 - Squeeee!May 20, 2022
- 0.3.2 - Frog Jam To GoSep 24, 2021
- 0.3.1 - Armageddon (Art Pass)Apr 15, 2021
- 0.3.0 - Co Op, Physics, and Level reworkMar 19, 2021
- 0.2.4 - Artistic StupiditySep 24, 2020
- 0.2.2 ChangelogJan 03, 2020
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